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Devlog
Updates and Patch Notes for 5/30/19
May 31, 2019
by
JaxClayton
#fps, #ravage
Patch Notes for 5/30/19: [OVERALL] --RAVAGE multiplayer is out! [MAPS] -Waypointing has been fixed on most maps -The map “Tundra” is starting to flood! [GAMEPLAY] -Weapon fire rates fixed. -Player...
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Updates and Patch Notes for 4/11/19:
April 12, 2019
by
JaxClayton
Patch Notes for 4/11/19: [OVERALL] --RAVAGE has been released! Along with a new trailer [MAPS] -The map “Castle” has been modified with a new outer area , a new skybox, the carpets have been exten...
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Updates and Patch Notes for 3/28/19:
March 28, 2019
by
JaxClayton
Here is the new patch notes format: I hope it will seem much more professional compared to previous patch notes. Updates and Patch Notes for 3/28/19: [MAPS] --The map “Forest” has been added, whic...
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The HUD Update
March 24, 2019
by
JaxClayton
#hud, #quality, #update
* I changed the HUD to look nicer. * I added a loading screen with tips. * I added a difficulty option (That may or may not work). * I changed some stats with the guns and knives...
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Beta Update
March 23, 2019
by
JaxClayton
#big boy, #large update, #RAVAGE
The game is finally ready for release! NEW BUGFIXES: * You can now see red on your screen even when you have 75 health or below, instead of 25 * The winning screen has been changed * There is a new st...
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The Buy Menu Update
March 21, 2019
by
JaxClayton
#guns, #mechanics, #health
Guns: The BAR has had a major buff and price increase, it is now one of the guns that is optimal to have on high rounds. The Super Rocket Launcher now has 4 rockets instead of five. The sounds on the...
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The Ground Zero Update
March 15, 2019
by
JaxClayton
First of all, now gun stats have been changed and other elements have been changed to make the game easier. secondly, you now start out with a knife as your second weapon. There are also lots of notic...
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Bugfixes, new map and more!
March 02, 2019
by
JaxClayton
1
#Ravage, #Zombies, #FPS, #Quake, #Retro
Ok guys, this is a MAJOR BIG BOY UPDATE. BIG BOYS ONLY. First of all, I fixed all of the bugs from the previous update, including zombies not spawning, guns not working, and just an overall bad time...
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